I created first a high polygon base mesh, the body armor modelled in Maya and the leather vest simulated in Marvelous Designer. Then I sculpted the character in ZBrush, for details I used also NoiseMaker with own textures and I used custom own brush for vest stitches. For the head I used the face Jeffrey Dean Morgan as reference. Finally I rendered the images in KeyShot.
www.kollarandor.com | 2017