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Man of Medan - Conrad

Hi all, it's a pleasure to share a character that I worked on in collaboration with many talented artists for the Dark Pictures Anthology. I worked on the hair and on the shorts. I made the beaten version of Conrad, the skin bruises and mouth tape. The game was made in Unreal Engine 4 and all the shots are taken from the game engine.
The head, the costume and the lighting created by Stephen Lovell.
https://www.artstation.com/lovell3d
Andrei Szasz worked on the vest and the shirt texture.
https://www.artstation.com/andrei_szasz
www.thedarkpictures.com
www.supermassivegames.com
www.kollarandor.com | Andor Kollar - 2018

Man of Medan - Conrad | Unreal Engine